> For the complete documentation index, see [llms.txt](https://gameday-squad.gitbook.io/gameday-squad/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gameday-squad.gitbook.io/gameday-squad/platform-features/player-cards/rarity.md).

# Rarity

In GameDay Squad, every player has 6 variations of their [Player Card](broken://pages/aKmx7sSgfCpD2LcPeANd), each with an ascending level of rarity. The rarer the card, the higher the [score multiplier](/gameday-squad/platform-features/player-cards/player-score-multiplier-psm.md) - meaning they receive an additional bonus to their standard [score.](broken://pages/s46GMThczMSGvoL7FW4y) Each player has exactly the same amount of standard [Player Cards ](broken://pages/aKmx7sSgfCpD2LcPeANd)as any other player.

The 6 rarities, scarcities and multipliers of [Player Cards](broken://pages/aKmx7sSgfCpD2LcPeANd) are as follows:

Bronze:

<figure><img src="/files/yAHTPaJzPy9fVQBr4nwU" alt=""><figcaption></figcaption></figure>

Silver:

<figure><img src="/files/z5tpWPiKtixjGlyzoeRi" alt=""><figcaption></figcaption></figure>

Gold:

<figure><img src="/files/WH06Pt7fgAOx0AgEKDZK" alt=""><figcaption></figcaption></figure>

Platinum:

<figure><img src="/files/m6Uy7vKdIi9CYcajh4H7" alt=""><figcaption></figcaption></figure>

Diamond:

<figure><img src="/files/ZKARTPOGP4YzS2WhZLna" alt=""><figcaption></figcaption></figure>

Legend:

<figure><img src="/files/o4uq8RppRbTk9ADxgRy8" alt=""><figcaption></figcaption></figure>
