> For the complete documentation index, see [llms.txt](https://gameday-squad.gitbook.io/gameday-squad/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gameday-squad.gitbook.io/gameday-squad/sports/football/learning-the-game/scoring.md).

# Scoring

Every player card you own scores points based on what that player actually does on the pitch. GameDay Squad Football scores by position, so the same stat can be worth a different number of points depending on where your player lines up. A goal scored by a goalkeeper is worth more than a goal scored by a forward, and a clean sheet is worth nothing at all to a midfielder.

Your round score is built from two things: the raw statistics your players record in their real matches, and the Player Score Multiplier attached to each of your cards.

### In game Statistics (Standard Fantasy Sports)

<table><thead><tr><th width="144.97265625">Stat</th><th align="center">GK</th><th align="center">DEF</th><th align="center">MID</th><th align="center">FWD</th></tr></thead><tbody><tr><td>Goal Scored</td><td align="center">10</td><td align="center">10</td><td align="center">9</td><td align="center">9</td></tr><tr><td>Assists</td><td align="center">7</td><td align="center">7</td><td align="center">6</td><td align="center">6</td></tr><tr><td>Penalty Missed</td><td align="center">-4</td><td align="center">-4</td><td align="center">-4</td><td align="center">-4</td></tr><tr><td>Clean Sheet</td><td align="center">8</td><td align="center">6</td><td align="center">0</td><td align="center">0</td></tr><tr><td>Goal Conceded</td><td align="center">-2</td><td align="center">-2</td><td align="center">0</td><td align="center">0</td></tr><tr><td>Yellow Card</td><td align="center">-1</td><td align="center">-1</td><td align="center">-1</td><td align="center">-1</td></tr><tr><td>Red Card</td><td align="center">-8</td><td align="center">-8</td><td align="center">-8</td><td align="center">-8</td></tr><tr><td>Key Passes</td><td align="center">3</td><td align="center">3</td><td align="center">3</td><td align="center">3</td></tr><tr><td>Shot On Target</td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">2</td></tr><tr><td>Minutes Played 60+</td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">2</td></tr><tr><td>Minutes Played 1-59</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Interceptions</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Successful Dribbles</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Saves</td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">2</td></tr><tr><td>Blocks</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Clearances</td><td align="center">0.25</td><td align="center">0.25</td><td align="center">0</td><td align="center">0</td></tr><tr><td>Penalty Committed</td><td align="center">-4</td><td align="center">-4</td><td align="center">-4</td><td align="center">-4</td></tr><tr><td>Penalty Saved</td><td align="center">10</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr><tr><td>Punches</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Penalty Won</td><td align="center">2</td><td align="center">2</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Foul Drawn</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Foul Committed</td><td align="center">-1</td><td align="center">-1</td><td align="center">-1</td><td align="center">-1</td></tr><tr><td>Aerial Duel Won</td><td align="center">1</td><td align="center">1</td><td align="center">0.5</td><td align="center">0.5</td></tr><tr><td>Dispossessed</td><td align="center">-0.5</td><td align="center">-0.5</td><td align="center">-0.5</td><td align="center">-0.5</td></tr><tr><td>Accurate Cross</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Successful Tackles</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Own Goals</td><td align="center">-5</td><td align="center">-5</td><td align="center">-5</td><td align="center">-5</td></tr><tr><td>High Claims</td><td align="center">1</td><td align="center">1</td><td align="center">1</td><td align="center">1</td></tr><tr><td>Goal Bonus - 2 goals</td><td align="center">4</td><td align="center">4</td><td align="center">4</td><td align="center">4</td></tr><tr><td>Goal Bonus - 3 goals</td><td align="center">8</td><td align="center">8</td><td align="center">8</td><td align="center">8</td></tr></tbody></table>

New for 2026/27, a Clean Sheet is awarded to any eligible player who plays **60 or more minutes**, down from the full 90 last season. The Goal Bonus is also new and stacks on top of the points for each individual goal.

### Card Multiplier (Unique to GameDay Squad)

This is where GameDay Squad separates itself from every other fantasy platform. Once a player's raw score is calculated from the table above, it is multiplied by the Player Score Multiplier on the card you own.

| Card Type             | Player Score Multiplier |
| --------------------- | :---------------------: |
| Bronze                |           1.0           |
| Silver                |           1.1           |
| Gold                  |           1.2           |
| Platinum              |           1.3           |
| Diamond               |           1.4           |
| Old Season Legend     |           1.45          |
| Current Season Legend |           1.5           |
| All Star              |           1.35          |
| Prize Card            |           1.4           |

Two coaches can own the same player and score completely different totals. The rarer your card, the more every single stat that player records is worth to you.

### Determining your Round Score

Your round score is the combined total of all 15 of your scoring players, 11 on the Field and 4 on the Bench, after their multipliers have been applied. Bench players score exactly the same as Field players, and Football does not drop a lowest score, so every one of your 15 counts.

**Important things to know**

Reserve players **do NOT** score. Only your 15 scoring players, plus any emergency who is correctly triggered, will contribute to your round total.

Inactive players score **ZERO** points regardless of what they do in a real match.

A player who has recently transferred to a new club will score **ZERO** points until the platform has been updated to reflect the transfer.

If a postponed fixture means a team plays twice in the same round, only the **higher** of that player's two individual scores will count.
